
With just a couple of episodes still left from Sam & Max: Season 1 (currently at episode 4), the devs from Telltale Games are looking forward to releasing the entire package at retail this summer, thanks to the newly announced partnership with publisher JoWooD. Today's communique estimates that the complete Season 1 will be available worldwide starting from August 2007, and although a final price for the package was not revealed at this time, they did say that the game will be available in five languages.
"We are excited about working with Telltale. Sam & Max is a strong franchise and fans across Europe, and the world over, are highly anticipating Sam & Max: Season 1", said Albert Seidl, CEO of JoWooD Productions Software AG. "The worldwide retail release will allow us to bring Sam & Max to a wider audience since the game will be available in the five main languages." In the meantime, Telltale will continue their collaboration with GameTap to launch their episodes online as they finish them. The latest one available is Episode 4: "Abe Lincoln Must Die!", with Episode 5: "Reality 2.0" set to follow really soon, and the final Episode 6 to complete the first season hopefully this spring. If you're still not famliar with the series' eccentric detective duo, JoWooD also gives us a brief round-down and a history of how Steve Purcell's Sam & Max comics ended up like this:
"Sam & Max aren't your average crime-fighting duo. Sam is a six-foot tall canine shamus with a love of justice. Max is hyperkinetic rabbity-thing with a taste for violence. Together, Sam & Max are the Freelance Police, ridding the streets of bottom-feeding sludge one dastardly miscreant at a time.
Over the last two de cades, Sam & Max have appeared in a number of formats, including independent comics created by Steve Purcell, an interactive PC adventure game, a Saturday morning cartoon, a webcomic strip, and now innovative episodic games developed by Telltale. The Adventure Company's Sam & Max: Season 1 release marks this series' first foray into retail stores, giving customers worldwide an opportunity to see why the game's bizarre humor, crazy characters, vivid 3D graphics, and good, old-fashioned point & click gameplay make Sam & Max: Season 1 the funniest PC game in years. (...)
Steve Purcell published "Monkeys Violating the Heavenly Temple" as his first Sam & Max comic in 1987. Sam & Max solved assorted crimes and mysteries as Freelance Police in their sturdy 1960 Black and White De Soto Adventurer from their home base in New York City. After a series of follow-up comic books, Purcell worked with a team at LucasArts to create the critically acclaimed Sam & Max Hit the Road adventure ga me in 1993. The dog and rabbity-thing duo moved to television in an award-winning animated series in 1997, and are now appearing in an all-new webcomic series at www.telltalegames.com."




