
Rumor can be an ugly beast, striking fear and apprehension in the heart of the most stalwart of gamers if it says something bad about a game which promises a lot. So it was with id Software’s Rage and the dark whispers referring to some sort of content loss caused by Xbox 360 hardware limitations. Fortunately, this day brings us the news that such a thing has not come to pass.
And the one bearing these good tidings is Tim Willits from id; here’s what he said to the people of Shacknews: "There was NO CONTENT removed from RAGE because of the 360--NONE AT ALL. We feel the 360 is a great platform and will provide a fantastic Rage experience."
Still, what about id’s previous statement, saying that Rage will look worse on the Xbox 360 than on the PC and PS3, and that was because of the limitations imposed by the DVD medium? That’s why id intended to release the 360 edition on three DVDs, even if Microsoft’s royalty rates were financially daunting. Let us compare that with Willit’s view on the issue:
“During my talk today I mentioned that we originally wanted to have around 5 or 6 smaller wasteland environments but later decided instead to have 2 larger wastelands. Mostly because we were going to be shipping on two DVDs for the 360 and felt that it would play better with one large wasteland on each disc so there would be no loading between wastelands. Not loading levels while you drive around is a much better decision regardless of platform... Moving from multiple wastelands into fewer but larger wastelands was a far better decision and is actually giving us more gameplay in the game.”
Anyway, even if things remain a bit murky, it’s at least clear that the game will come out of this predicament largely unscathed.




