
Looks like the Wii is slowly getting in line with the microsonyan world, when it comes to tiny cool gamelings. Paradoxically, despite the Nintendo Wii being the perfect match for casual games, it still doesn't have many such original titles. With emphasis on original, because the Wii Shop Channel's Virtual Console is already full of classics such as Super Mario. The bad news is that, until next year, things won't change a bit, and the only alternative to the normal full-priced Wii games will remain those pixelated (S)NES, N64, TurboGrafx-16 or Megadrive titles.
Still, I didn't wake up this early in the morning at 4 PM to give you bad news, so let's get to the point. Starting from 2008, Nintendo will honour the promise it made ever since the first presentations of the Wii (Revolution at that time) at E3, that its new console would host plenty of original games made by studios with big ideas and tiny budgets. The initiative was finally announced by Nintendo this week, as a service called Wii Software in Europe, and WiiWare in the US.
The revelation was made a few days ago, at a private developers conference, and now Nintendo returns with a proper communique:
"Nintendo announced the introduction of 'Wii Software' a game-creation service that will allow developers large and small to create new downloadable video game content for sale by Nintendo through the Wii Shop Channel of the hot Wii home video game system. Wii Software paves the way for smaller, more creative games to make their way to the public at lower prices, without any inventory risk to developers.
(...) The possibilities for Wii Software are limited only by the imaginations of developers. Wii Software provides game creators a simple method by which they can get their games to the public." The first Wii Software / WiiWare games are expected to appear in early 2008. These will also be released through the Wii Shop Channel and, much like the Virtual Console classics, will cost a certain amount of Wii Points to download.




