
We owe some of the very best role-playing games in the last decade to Feargus Urquhart and his brilliant team of developers. The guy has been credited with titles such as Fallout, Planescape: Torment and Icewind Dale, while also working with BioWare on the Baldur's Gate series in his golden days at Black Isle. That is, before the whole Interplay fiasco came crashing down a couple of years ago.
All was not lost, thankfully, and after a rather rushed-out (but nevertheless great) Star Wars: Knights of the Old Republic II, the team from Obsidian Entertainment is now ready to launch their second project, Neverwinter Nights 2. As announced by Atari, the game has reached Gold status and will be released on October 31 in North America, and on November 3 in Europe.
Once again returning to the Dungeons & Dragons: Forgotten Realms universe, the game carries the heavy burden of converting Neverwinter Nights' vast community over to the sequel, with its new single-player campaign, as well as a reworked toolset for creating mutliplayer and custom modules.
Developed by Obsidian Entertainment, Neverwinter Nights 2 features a new, extensive single-player game with deep character development and a powerful new toolset that provides players with unprecedented ability to create their own universes, quests and storylines.
"Neverwinter Nights 2 has been an incredible game to produce, as we have aimed from the beginning to develop an immersive gaming experience that will satisfy both the RPG and modding communities," said Feargus Urquhart, Obsidian Entertainment's CEO. "Now that Neverwinter Nights 2 has gone gold, we are proud to say we are delivering a game that should exceed fans' expectations." We also have some new NWN2 screenshots to go with today's announcement, which you can view locally.




