Game News - Mortal Kombat nu mai e chiar atat de mortal

Game News - Mortal Kombat nu mai e chiar atat de mortal

Ce defineşte seria Mortal Kombat? Desigur, în afara amintirilor plăcute ale jocurilor-dulap cu câte patru joystick-uri cât toate zilele din vechile săli de jocuri (a se citi „crâşme progresiste”) post-revoluţionare? Păi, dacă e să-l comparăm cu alte fighting-game-uri, MK străluceşte roşu intens prin brutalitatea formidabilă şi galoanele de sânge care zboară în dreapta şi-n stânga din combatanţi. Dar să nu uităm de fatality, brutality şi bestiality, cuvintele noastre preferate din clasele mici. Să se schimbe toate acestea de când cu parteneriatul cu DC Comics?  Mintea din spatele mamutului care a devenit Mortal Kombat, Ed Boon, spune că nu. Midway intenţionează să facă din Mortal Kombat vs. DC Universe un joc destinat adolescenţilor, din pricina constrângerilor impuse de DC (în fond şi la urma urmei, logic este să presupui că Batman nu sângerează abundent şi nu îşi perde capul şi coloana vertebrală în braţele lui Sub-Zero).  Cu toate acestea, limitele destul de vagi impuse de consiliul american de clasificare a jocurilor video vor fi forţate, promite Boon. "We did acknowledge that we won’t be able to do the same kinds of outrageous moves, like tearing someone's head off and the spine being attached to it. But there are a lot of assumptions that there will be no blood in the game, that there are no fatalities in the game. It's an assumption that, because the DC characters will be in there, those features will have to be dropped. My response is that, no, we're modifying fatalities... The names of these moves, and the level of violence we use, are to be determined. But it's certainly not a feature we plan on eliminating from the series."  Carevasăzică putem sta liniştiţi, fete şi băieţi. Nu se vor mai numi fatality, dar vor însemna moarte pentru cel aflat de partea cealaltă a controller-ului.

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