
All's well when ends well? We're certainly hoping that's the case with Piranha's brand spanking new Gothic 3 RPG, that launched today in several European countries. So it looks like JoWooD pulled it off eventually, despite that buggy gold version being recalled from replication in late September, and threatening to delay the game's release all over again.
But even after the second gold version, Gothic 3 is still far from being perfect - as evidenced by the simultaneous release of the first patch for the game's European version. The 60 MB update addresses different problems related to quests, interaction with the game wolrd, user interface and the handling of party members.
We are clearly dealing with a very rushed launch here, and I believe JoWooD took a real gamble by not allowing Piranha to test the game further, and have a proper release ready, instead of putting out a patch from day one (even one day ahead of Gothic 3's release, actually). So now we're waiting to see if there will be any price to pay for their retail stunt.
We sure hope not, because the Germans from Piranha Bytes are clearly capable of making an outstanding role-playing game. But it will take some time until we'll now for sure if they managed to squash enough bugs, in time for this hasty release.
It all comes down to how many days / hours will it be until the next patch is released...




