
My advice to anyone plunging into the MMO development market is to never, ever attempt to make a game themed around Rome, be it ancient of futuristic. As history taught us, time and again, such projects are seemingly cursed to be cancelled, starting with Mythic's Imperator a couple of years ago, and now Perpetual's Gods and Heroes: Rome Rising. Yep, this one's also out of the picture, even though it's been in beta-testing since 2006. At least for the time being, the devs are putting this game on hold, in order to focus their efforts (and what's left of their finances) on their other MMO - Star Trek Online.
The earlier rumour was confirmed today by the studio's President and Executive Producer, Chris McKibbin, who posted this online missive on the Gods & Heroes community website. Parsing through the blah-blah, here's the gist of it:
"Friends, Romans, Countrymen, lend me your ears...
(...) The Perpetual team is faced with a unique challenge of simultaneously developing both Gods & Heroes and Star Trek Online in addition to growing our Online Game Platform business. After assessing all of Perpetual's opportunities, we have made the decision to put the development of Gods & Heroes on indefinite hold.
(...) Moving forward, we're shifting our collective focus, resources and development efforts to Perpetual's Platform Services division and Star Trek Online, thereby ensuring that the game lives up to the high level of expectation set by the dedicated Star Trek fan base." They'd better make this decision worth it, and not repulse us with another mediocre Star Trek game, like the latest additions to the franchise.




