Game News - Future consoles may be crappy

Game News - Future consoles may be crappy

The battle between PC and consoles is somewhat similar to that between the Alliance and the Horde. The two sides actually stand for two different general styles of gaming, two opposite perspectives on system upgrades and many other differing aspects. But lately, in an effort to crumble the weakened fortress of PC gaming, consoles started to adopt some of the techniques of their nemesis.

The problem is (as it’s explained on gameplayer.com.au) that such a move made by the Console Faction brought some new, unanticipated dangers for non-PC gaming machines. One of the favorite arguments of console fans is what they call “stability”: the fact that a console has a lifecycle of roughly 5 years and you don’t have to pay for dozens of frequent upgrades as PC users are forced to do. On the contrary, the latter say that these upgrades make their platform more flexible, and that it’s always possible to bring one’s PC ahead of a console, hardware-wise, if one has the money to do it.   

And yet, for some years now, consoles have tried to become more flexible themselves: firmware updates, online play, downloadable content and patches, plus hardware upgrades (HDDs, card readers, USB ports, networking equipment etc.). And herein lies the danger, because consoles simply can’t afford to be as flexible as PCs. Basically, when they add something, they also have to take out a thing or too, and console users must be really careful about the technical specifications of the Xbox 360 arcade vs. Xbox 360 core, or of the PS3 60GB vs. the PS3 80GB.

And console fans really like things kept simple, not to mean any disrespect. They like to concentrate on gaming alone, without worrying that Devil May Cry 4, for instance, takes over 25% of a 20GB PS3’s hard-disk space. They want to be the cool gamers, not the geeks which PC gamers are wont to be. (Sorry, I couldn’t resist.)

Latest News

2008-07-18
Quantum of Solace on the DS
Game News - Quantum of Solace on the DS - click to see the full newsJames Bond is back to settle the score in the Quantum of Solace™ game. Introducing a more lethal and cunningly efficient Bond, the game blends intense action with a unique combat system for the Nintendo DS™ that allows players to... ... (more)


2008-07-18
SAGA Persistent MMO RTS Releases a Preview of Its New Undead Faction
Game News - SAGA Persistent MMO RTS Releases a Preview of Its New Undead Faction - click to see the full newsThe first expansion set for the collectible game SAGA (www.playsaga.com) consists of a new faction with 17 unique Undead unit types plus a variety of spells specific to the Undead faction.This brings the total number of SAGA... ... (more)


2008-07-18
Moto Racer DS Sets You on Fire
Game News - Moto Racer DS Sets You on Fire - click to see the full newsIt’s high time to give you more of what MOTO RACER© DS has in its guts! In respect to its roots MOTO RACER© DS is the only motor bike game that is truly multi-disciplinary: Moto GP, Traffic, Supercross or Freestyle. Warm up the... ... (more)


2008-07-17
Two games merged into one - access to both Paragon City and the Rogue Isles
Game News - Two games merged into one - access to both Paragon City and the Rogue Isles - click to see the full newsThere is a reason for the rejoicing in Paragon City™ and the Rogue Isles™. It is official – NCsoft® has completely merged the two games into one game universe. All current subscribers who only had one of the games (City of... ... (more)


2008-07-17
mmolecule Guild Services has entered the open beta phase
Game News - mmolecule Guild Services has entered the open beta phase - click to see the full newsmmolecule, Inc., a web-based game services company, today launched the mmolecule Guild Services Open Beta. mmolecule Guild Services is the newest addition to the mmolecule.com website, which already offers a custom-built social... ... (more)