
We were writing yesterday about the denouement of the feud that has separated Austrian publisher JoWood from German developer Piranha Bytes. It's seems the ending of their spat has also spilled some details about Gothic 4.
The official announcement about the launch of Gothic 4 was not meant to be the last thing we hear about the highly-anticipated RPG. JoWood's franchise, currently consigned to Spellbound for the development of the fourth installment, is due to arrive sometimes next year, for PCs and next-gen consoles.
Since Gothic 4 uses the Trinigy engine, some inquisitive people have made the connection and went directly to the aforementioned page to sift through the current projects (besides Spellbound, Trinigy licenses its engine for several other studios, including Silent Dreams, Sixteen Tons or NeoWiz).
Guess what: on top of all projects listed there sit some new screenshots from "a Fantasy RPG study of one of our clients planned for release for PC & Next-Gen consoles and based on Vision Engine 6."
While Deep Silver (the publisher of Gothic 4) has remained mum on the subject, it's not hard to imagine that those environments are quite similar to the ones we've seen in Myrtana in Gothic 3. Check them out here.




