
Over the weekend, Vivendi's Sierra division officially announced the latest instalment in the Empire Earth series, currently in development at Mad Doc Software - as previously revealed one week ago in a PC Gamer preview. At that time, the British magazine already offered (via CVG) some consistent details about the third iteration's gameplay features, such as the "new" strategic component at the global level, opening up the possibility of keeping the surviving units from one battle to the next. Something similar would stay true for constructed buildings and researched technologies, and sub-missions were also mentioned as part of PC Gamer's article.
In light of that, what did Sierra's announcement have to say about Empire Earth III that we didn't already know? Absolutely nothing! Well, except for a vague release date, which they say is planned for fall 2007. They also urge us to visit the Empire Earth website to get more information about it, but ironically there's not a single trace of "III" there, at this time. So we'll have to suffice with the following description from the announcement:
"Empire Earth is the only RTS series that allows players to build and rule an empire from the ancient world to the distant future, battling it out across the globe through the eons in a bid for worldwide control. Unlike other RTS games that take away the spoils of victory, Empire Earth III will offer continuous free-form gameplay that will allow players to keep units from one battle to the next." Ultimately, the only good thing out of that press release are the attached screenshots, that we added in our Empire Earth III gallery for your viewing... *cough* pleasure. Once again, I feel compelled to point out the sheer cheesyness of the graphics, at least from a personal point of view.




