
Electronic Arts and game-and-technology developer Epic Games announced today a licensing agreement to use Epic's Unreal Engine 3 technology for a number of next-generation games. And we're not talking about only future projects, as the publisher will add the engine and its own internal tools, to the production process of game projects currently in development.
It's been already confirmed that the technology is set to power next-gen games on the Xbox 360 and the PlayStation 3 consoles as BioWare's Mass Effect, Silicon Knights' Too Human, and Epic's Unreal Tournament 2007 and Gears of War.
Paul Lee, president of EA studios declared:
"The deal is part of EA's strategy to license cutting edge tools like the Unreal Engine 3 and combine them with EA's own systems to create state-of-the-art development technology."
Mark Rein, Epic vice president said:
"The company is obviously thrilled to license Unreal Engine 3 to EA, the world leader in our industry."




