Game News - CellFactor: Revolution Free To Download Next Month

Game News - CellFactor: Revolution Free To Download Next Month

   As widely predicted a while back, the so-called "physics processors" didn't really take off, the way graphics processors did last century, for instance. Or DVDs. Or countless other useful technologies, for that matter. But despite their failure to penetrate the gaming market so far, AGEIA continues to advertise their PhysX accelerators through various games designed to harness this technology (you can see the full list on AGEIA's website). And I think we can all agree that the most easily recognizable title associated with the PhysX brand is CellFactor - the "true-to-life physics"-intensive shooter that started out as a tech-demo.

   Over the last couple of years, the South-American developer Immersion Games joined hands with Artificial Studios and Egypt-based Timeline Interactive, in a worldwide effort to turn CellFactor into a highly respectable retail game. The new project became known as CellFactor: Revolution, a futuristic first-person shooter promising to produce "hyper-realistic cloth, fluid and debris gameplay effects". And now, as the game rapidly nears completion, AGEIA announces that CellFactor: Revolution will actually be released as a free download, on May 8.

   Even if you don't have a PhysX processor, you'll still be able to play (parts of) it, but the game will automatically detect players with a PhysX card, offering them the option to progress through the single-player campaign mode, and to play in four LAN-based multiplayer modes against A.I. and human opponents. As mind-boggling as it may sound, gamers who don't have a PhysX card will not be able to play against other humans, only against the A.I., and only in two environments.

   For the other 0.001% of gamers, the full single-player campaign will include three "extreme PhysX" levels, designed to spotlight "physics gameplay with a purpose". For example, they say, oil leaking from a barrel may be an indicator of its volatile nature, a spider web twitch can indicate nearby movement, lava can be psionically harnessed to deflect or smother enemies, and particle beams can be used as weapons. In the LAN modes, gamers can manipulate an immense amount of objects simultaneously, control vehicles, masters Psi-powers and fight 7 friends and 16 AI-controlled enemies.

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