Game News - Capture The Flag of Might and Magic

Game News - Capture The Flag of Might and Magic

   We're not talking about a new Might and Magic game just yet, unfortunately, but only about a new multiplayer game mode that will be introduced in Dark Messiah, along with the upcoming patch version 1.02. Ubisoft have already communicated a lengthy list of changes and bug fixes reserved for this patch, and you can examine it in detail over on the Might and Magic website. High atop this list, there is a new CTF ("Capture The Flag") game mode, accompanied by a couple of new maps specifically put together for multiplayer slaughters - called "CTF_1" and "CTF_2" - as well as a set of basic rules for this new game mode:
CTF RULES
- Defend your team's flag while stealing the enemy flag.
- You must have both flags at your own base to score.
- Scoring a flag will give XP to all players on the scoring team.
- Returning your own flag also gives personal XP.
- Flags will not appear until there are players on both teams, and the 'battle begins' timer has finished
- Picking up a flag will slow you down, disables your weapon and briefly highlights you to the enemy team.
- Pressing fire when holding a flag will drop it and allow you to fight (be careful not to pick the flag up again when fighting)
- Dropped flags return to their base when touched by their team, or after 20 seconds.    So the main difference, when compared to classic CTF modes in other action games, will be that you won't be able to fight while carrying the enemy flag, and if you will press "fire" by reflex when suddenly coming face to face with an enemy, he will be able to easily re-capture his flag before you can even realize what you've done. Sounds... fun. (hopefully you can remap that key)

   Also in multiplayer, some optimisations will be added in order to increase performance on slower machines, and, as expected, several Mage spells will be "nerfed". After all they were pretty over-powered.

   As for the changes applied in the single-player game, there will be a new "Hardcore" dificuty level added, as well as a whole lot of bug fixes, mostly graphical. The patch should be out real soon.

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