Secret Of Mana : Super Nintendo cheats

     

In-game reset:
Hold L + R + Select and press Start during game play.

Hint: Longer lasting moogling:
First moogle a person, then turn them into a midget. This is particularly effective in preventing CPU controlled players from stealing your character's skills.

Hint: Hidden face:
Look at the map to the east of the ice country. A very small speck will appear at that location. Fly there with Flammie to see a face.

Hint: Hidden store:
Go to the room with the bridge in the Castle of Tasnica. You can enter in the south wall, behind the bar. Walk through this wall and speak to the man at the other side to buy some good items.

Hint: Getting all remaining weapon Orbs:
Go to the Mana Fortress on the floating island and start hacking down the enemies. After awhile (may take quite some time), an enemy will drop an Orb in a chest that goes to one of your weapons.

Once you can fly to the airborne Mana Fortress, fight the Dark Stalkers and other monsters to get an Axe Orb. You can do this more than once if needed. You can also get other orbs later.

Hint: Getting the 9th Sword Orb and Mana Sword:
First, collect all eight Sword Orbs. Go to the Ice Country. There should be a small circular island just off the coast. When you land there, Flammie Neko should be there. Then save the game with him. Hold L + R + Start + Select to reset the game. Start a new game at the opening screen and get to the Mantis Ant. You should kill as few Rabites as possible on the way there. Hold L + R + Start + Select to reset the game again. This time, load your old game. The game should resume at the Mantis Ant with your party at your high levels. Hit the Mantis Ant once to kill it. You will receive another Sword Orb. Jema will pull you out and tell you to visit the Water Temple. Call Flammie and upgrade your sword. It will become the Mana Sword, and become the strongest weapon. You will still need to cast the Mana Sword spell for the final enemy. Note: This trick will erase the file that it is used in.

Hint: Get the last Spear Orb:
Go to the flying Mana Palace and go into it. A little ways in, you will encounter some Tsunamis. Fight them and you will eventually get the last Spear's Orb.

Hint: Getting specific Orbs:
At the Mana Fortress, you can get a variety of different Weapon Orbs, mainly the Boomerang, Axe, Spear, and Whip. For the Boomerang or Spear, kill a numerous amount of Tsunamies. Kill Dark Stalkers or Master Ninjas to obtain a Sword or a Axe. Kill Heck Hounds for a Whip or a Bow. Note :If you obtain an Orb that you have nine of, the game could either freeze, or if you forge it, will start at level 1.

Hint: Vampire Cape:
The Vampire Cape is the best armor for the sprite. To obtain it, go to the airborne Mana Fortress and fight the Captain Ducks. Eventually you will get a treasure chest that contains the Vampire Cape.

Hint: Get Amulet Rings:
The easiest way to get this accessory (95) is to go to the airborne palace and fight Tsunamis. They drop treasure chests easily, and you can get a lot of them very fast. If you get too much of them, you can sell them for money.

Hint: Level up magic:
When you get the elemental Syphlid, leave the Wind Temple and go past where you fought Spring Beak and past the Sprite Village (empty village). As soon as you are back in the forest, immediately turn left and travel until you get near some rocks that are shaped like a diamond. There are about six rocks in all, with four forming a diamond. When you start to get very close, some of the pink rabbits will start hopping towards you. Back up slightly to avoid getting hit and to prevent your uncontrolled characters from hitting them. Since they cannot get to you because of the rocks, immediately start chain-casting spells (cast a spell, wait for the corresponding elemental to appear, then cast another spell as soon as it disappears) Just keep doing this to dramatically raise Undhine, Gnome, and Syphlid. If you run out of magic, just walk back to the right and head for the Wind Temple. The old man there will automatically refill your HP and MP. This trick also works when you get the other elementals. As you raise their levels, it takes longer so it may seem slow when trying to build up to levels 7 and 8. However, by then you should have enough MPs to survive.

To level up your healing magic for the girl faster, just use it all on everyone. Go to Luka, sleep for free, and repeat.

Hint: Fire combo:
When you get Salamando from the resort, you can level him up quickly by using any of the girl's fire spells (except Fire Sword), and any of the sprite's fire spells. First, cast the girl's fire spell, then as soon as Salamando appears, cast the sprite's fire spell. If done correctly, the enemy will suffer damage in the 100s and as Salamado gets stronger, you can hit an enemy with up to 999 damage.

Hint: Immunity to magic:
Whenever you see the message on top of the screen saying that the enemy is casting a spell, quickly enter the menu and have the girl cast Undine's Remedy spell. If timed correctly, Remedy will have your characters glowing blue while the enemy's spell would be doing damage, and all you will end up losing is the 1 MP it costs to cast the spell.

Hint: Defeating the Mana Beast:
It can take a long time to defeat the Mana Beast, because of its 9999 HP. The moment he turns into a fireball, tell the female heroine to cast Cure Water (Undine), and hold B on the last push. This will allow you to be immune to this attack, and let you power up your sword to level 8. This way, you can hit him two times with a level 8 charge up.

Hint: Avoiding Treasure traps:
After you have gotten Sylphid, every time you find a chest from an enemy use Analyzer from the girl on the Treasure Chest and it will start to glow. This eliminates any traps, and you will always find an item inside. You can also use this to level up Sylphid by using it continually on it.

Hint: Motionless monster:
This trick can only be done if there is a cloud-like creature around (for example Dark Funk, La Funk, or creatures you cannot hit with a weapon) and you have the Luna magic. Once one of these unhittable creatures is above a barrier such as a wall (or a tree in the case of the Ice Country), have the Sprite cast Change Form. The creature will turn into a different creature that cannot go through barriers like the clouds can. If it is on a barrier, it will not be able to move and you will have no problem dealing with it. This works best if it is transformed into a Green Slime, which will keep multiplying as long as you keep one alive. This is useful when powering up weapons.

Hint: Ocean desert:
This trick is difficult to do. You must have the Luna Palace on your right and you must be facing exactly North on Flammie. Fly as fast and as low as possible, holding B. The first place Flammie will land will be the desert. It will be a portion with stars on the ground. Without moving, use the Flammie Drum. Flammie will pick you up and you will find yourself directly above the ocean. Note: If you are a fraction of an inch off, you will not land at the correct place.

Hint: Hidden corridor in Matango Inn:
Go to the far right and go down. You will find a hidden path outside the room's walls.

Glitch: Music does not change:
This trick is extremely difficult and requires Flammie. Fly above the Luna Palace and position Flammie just slightly to the right of the NE sign. Start flying as fast as possible, and get as low as possible after you clear the desert. Keep holding B. Soon, you will land in the city in Ice Country where you found Salamando. However, the music will be the same as when you were flying.

999 damage:
Note: This trick requires a or cartridge. Enable the following code for Unlimited MP: 8B34-EF4F. Repeatedly use Salamando's Explode or Shade's Dark Force as many times as possible to get 999 damage.

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Translated title

Super Nintendo : Secret Of Mana fraudes de jeu
Super Nintendo : Secret Of Mana Spielüberbrücker
Super Nintendo : Secret Of Mana frodi del gioco
Super Nintendo : Secret Of Mana fraudes do jogo
Super Nintendo : Secret Of Mana tramposos del juego