Cheat Mode
During gameplay, press Enter and type any of the following "Codes", then press Enter again:
Result - Code:
Invincibility and one hit kills - whosyourdaddy
Full map - Iseedeadpeople
Instant victory - allyourbasearebelongtous
Instant defeat - somebodysetusupthebomb
Continue playing after losing in campaign mode - strengthandhonor
Remove spell cool down - thedudeabides
Disable victory conditions - itvexesme
Gold; 500 is default - keysersoze
Lumber; 500 is default - leafittome
Gold and lumber; 500 is default - greedisgood
Fast construction - warpten
Fast death - iocainepowder
No need for food - pointbreak
Fast research - whoisjohngalt
Research upgrades - sharpandshiny
Disable Tech Tree requirements in campaign - synergy
Set time to morning - riseandshine
Set time to evening - lightsout
Set time of day - daylightsavings
Toggle daylight progression - daylightsavings
Unlimited mana - thereisnospoon
Level select1 - motherland
submitted by: Jordan Cope
Ending bonus:
Successfully complete the game under the hard difficulty setting to see a 20 second clip of what StarCraft 2 characters would look like under the WarCraft 3 engine after the credits. Note: This movie is in-game, after they play "football" during the ending credits. Also note the Orc in a spacesuit during that sequence.
Panda bears:
Play Chapter 2 of the Undead campaign. Enable the iseedeadpeople code. Look at the left edge of the map until you find a waterfall. Have a unit go to the waterfall. You have to clear a path through the trees by attacking them. When you get to the waterfall, you will find the secret Pandaren relaxation area and see a photo of two panda bears.
Goblin telescope:
Play Chapter 2 of the Undead Campaign. There is a barn in the bottom left of the map. There are some sheep there. If you make them explode by clicking, one of them will leave a Goblin Telescope. To reach it, all you have to do is gain access to the site by chopping the trees nearby.
Robe Of The Magi:
In Chapter 5 of the Night Elves campaign, "Brother's By Blood," the first main quest's path has many mushroom trees where the river separates the land masses. In the bottom right of the land you are first on, do "Force Of Nature" on the mushrooms and send them to fight the skeletons. Move on until you see another mushroom group in the bottom right as well. Do the same spell and move onto the small circle. Then, kill the Death Revenant and Skeletons to receive the Robe Of The Magi, which gives a +6 bonus to intelligence.
The Shrine of Uberfish:
In Chapter 5 of the Night Elves campaign, "Brother's By Blood," there are two main quests. The first is awakening the Druids of the Claw. In the second, freeing Illidan Stromrage, is where this secret is located. First, enable the iseedeadpeople code reveal the entire map. In the underground prison compound, you will see two circles of power behind some trees the patrolling guards. Send Whisperwind to the big circle, transporting her to the Shrine of Uberfish, which contains a Mantle Of Intelligence.
Sasquatch:
Play Chapter 2 of the Undead campaign. Knock down the trees in the curve in the path which leads to the Rogue Wizard. A path to the left will lead to an intermission featuring the Sasquatch and Elder Sasquatch. Note: The Elder Sasquatch will leave behind a Claws Of Attack +6.
Hungry Hungry Hippo spoof:
Play Chapter 7 of the Orc campaign. Your Tauren units will eventually encounter a large salamander named "Hungry Hungry Lizard". Watch him as he eats the large patch of mushrooms nearby. After he is finished, he will explode, opening a path that leads to the Lion Horn of Stormwind.
Ghosts:
Play Chapter 1 of the Human campaign. Take Arthas to the graveyard toward the east part of the map at night. Villagers and sheep that you killed will reappear.
Unlimited building:
Play the Undead campaign Chapter 5, Fall Of Slivermoon. First, destroy Sylvana Windrunner base. When the base is destroyed you will be able to make a new type of unit called a Banshee. After you get a Banshee, get her mana to 250 and use the Possession ability to take control one of the enemy's peasants. You be able to build all the enemy's units, and have unlimited human heroes if you build an Altar Of Kings with the controlled peasant. Also some builds can be stacked.
Easy experience:
There are always monsters near your base. Defeat them to gain about 120 experience points.
Maul Of Strength:
On Chapter 3 of the Human campaign follow the road up until you reach the bridge. When Archilles says you must find another way, go up the path to the east. Follow it up until you reach the Murlocs. Keep going up until you kill the entire band of Murlocs in that small area. You will notice only one Murloc Hut. Destroy it and you will get a Maul Of Strength.
Timmy the ghoul:
In Chapter 1 of the Human campaign, you can save Timmy from gnolls. In Chapter 4 of the Human campaign. after your defeat the first undead town you encounter Kel Thuzad. When the intermission ends, go to the lower path and you will see a cage. Attack the cage and a ghoul will appear, but not attack. Look at the ghouls name to learn that it is the same Timmy that you saved. Kill the ghoul to get a random item.
Ghosts:
Play Chapter 1 of the Human campaign. Take Arthas to the graveyard toward the east part of the map at night. Villagers and sheep that you killed will reappear.
Goblin telescope:
Play Chapter 2 of the Undead campaign. There is a barn in the bottom left of the map. There are some sheep there. If you make them explode by clicking, one of them will leave a Goblin Telescope. To reach it, all you have to do is gain access to the site by chopping the trees nearby.
Pirates:
Play the first mission of the Prologue. Enable the iseedeadpeople code, then look at the island at the top of the map to find some pirates guarding "phat lewt".
Funny comments:
Keep clicking the mouse over various units to hear funny comments. For example, click on the riflemen enough and he will quote Fat Bastard and say "Get in mah belly!"; the mortar teams say "Tassadar has failed us.