Press ~ during game play to display the console window. Type "player->" followed by one of the following codes:
| Code: | Result: |
| filljournal | Add all entries to journal; takes a long time |
| additem gold_100 <number> | Add indicated amount of gold |
| addspell <spell name> | Add indicated spell |
| setwaterbreathing 1 | Breathe underwater |
| gotojail | Character goes to jail |
| pcclearexpelled "<expelled faction>" | Clear the "expelled" status of a faction you were kicked out of |
| createmaps <"filename.esp"> | Create map image file for Xbox |
| clearforcejump | Disable ForceJump mode for selected NPC |
| clearforcerun | Disable ForceRun mode for selected NPC |
| pcexpell <faction name> | Expel player from indicated faction |
| pcforce1stperson | First person view |
| setflying 1 | Flight mode |
| getfactionreaction <faction ID faction ID> | Get faction reaction |
| forcejump | Have selected NPC constantly jump |
| forcerun | Have selected NPC run |
| pcjoinfaction <faction name> | Join indicated faction |
| fixme | Jump 128 units away from current location |
| modacrobatics <number> | Modify this ability/attribute by set amount |
| modagility <number> | Modify this ability/attribute by set amount |
| modalarm <number> | Modify this ability/attribute by set amount |
| modalchemy <number> | Modify this ability/attribute by set amount |
| modalteration <number> | Modify this ability/attribute by set amount |
| modarmorbonus <number> | Modify this ability/attribute by set amount |
| modarmorer <number> | Modify this ability/attribute by set amount |
| modathletics <number> | Modify this ability/attribute by set amount |
| modattackbonus <number> | Modify this ability/attribute by set amount |
| modaxe <number> | Modify this ability/attribute by set amount |
| modblindness <number> | Modify this ability/attribute by set amount |
| modblock <number> | Modify this ability/attribute by set amount |
| modbluntweapon <number> | Modify this ability/attribute by set amount |
| modcastpenalty <number> | Modify this ability/attribute by set amount |
| modchameleon <number> | Modify this ability/attribute by set amount |
| modconjuration <number> | Modify this ability/attribute by set amount |
| modcurrentfatigue <number> | Modify this ability/attribute by set amount |
| modcurrenthealth <number> | Modify this ability/attribute by set amount |
| modcurrentmagicka <number> | Modify this ability/attribute by set amount |
| moddefendbonus <number> | Modify this ability/attribute by set amount |
| moddestruction <number> | Modify this ability/attribute by set amount |
| moddisposition <number> | Modify this ability/attribute by set amount |
| modenchant <number> | Modify this ability/attribute by set amount |
| modendurance <number> | Modify this ability/attribute by set amount |
| modfactionreaction <number> | Modify this ability/attribute by set amount |
| modfatigue <number> | Modify this ability/attribute by set amount |
| modfight <number> | Modify this ability/attribute by set amount |
| modflee <number> | Modify this ability/attribute by set amount |
| modflying <number> | Modify this ability/attribute by set amount |
| modhandtohand <number> | Modify this ability/attribute by set amount |
| modhealth <number> | Modify this ability/attribute by set amount |
| modheavyarmor <number> | Modify this ability/attribute by set amount |
| modhello <number> | Modify this ability/attribute by set amount |
| modillusion <number> | Modify this ability/attribute by set amount |
| modintelligence <number> | Modify this ability/attribute by set amount |
| modinvisibile <number> | Modify this ability/attribute by set amount |
| modlightarmor <number> | Modify this ability/attribute by set amount |
| modlongblade <number> | Modify this ability/attribute by set amount |
| modluck <number> | Modify this ability/attribute by set amount |
| modmagicka <number> | Modify this ability/attribute by set amount |
| modmarksman <number> | Modify this ability/attribute by set amount |
| modmediumarmor <number> | Modify this ability/attribute by set amount |
| modmercantile <number> | Modify this ability/attribute by set amount |
| modmysticism <number> | Modify this ability/attribute by set amount |
| modparalysis <number> | Modify this ability/attribute by set amount |
| modpccrimelevel <number> | Modify this ability/attribute by set amount |
| modpcfacrep <number> | Modify this ability/attribute by set amount |
| modpersonality <number> | Modify this ability/attribute by set amount |
| modregion <number> | Modify this ability/attribute by set amount |
| modreputation <number> | Modify this ability/attribute by set amount |
| modresistblight <number> | Modify this ability/attribute by set amount |
| modresistcorprus <number> | Modify this ability/attribute by set amount |
| modresistdisease <number> | Modify this ability/attribute by set amount |
| modresistfire <number> | Modify this ability/attribute by set amount |
| modresistfrost <number> | Modify this ability/attribute by set amount |
| modresistmagicka <number> | Modify this ability/attribute by set amount |
| modresistnormalweapons <number> | Modify this ability/attribute by set amount |
| modresistparalysis <number> | Modify this ability/attribute by set amount |
| modresistpoison <number> | Modify this ability/attribute by set amount |
| modresistshock <number> | Modify this ability/attribute by set amount |
| modrestoration <number> | Modify this ability/attribute by set amount |
| modsecurity <number> | Modify this ability/attribute by set amount |
| modshortblade <number> | Modify this ability/attribute by set amount |
| modsilence <number> | Modify this ability/attribute by set amount |
| modsneak <number> | Modify this ability/attribute by set amount |
| modspear <number> | Modify this ability/attribute by set amount |
| modspeechcraft <number> | Modify this ability/attribute by set amount |
| modspeed <number> | Modify this ability/attribute by set amount |
| modstrength <number> | Modify this ability/attribute by set amount |
| modsuperjump <number> | Modify this ability/attribute by set amount |
| modswimspeed <number> | Modify this ability/attribute by set amount |
| modunarmored <number> | Modify this ability/attribute by set amount |
| modwaterbreathing <number> | Modify this ability/attribute by set amount |
| modwaterwalking <number> | Modify this ability/attribute by set amount |
| modwillpower <number> | Modify this ability/attribute by set amount |
| moto | Move one to one |
| getblindness | Output character information |
| getblock | Output character information |
| getbluntweapon | Output character information |
| getbuttonpressed | Output character information |
| getcastpenalty | Output character information |
| getchameleon | Output character information |
| getcommondisease | Output character information |
| getconjuration | Output character information |
| getcurrentaipackage | Output character information |
| getcurrenttime | Output character information |
| getcurrentweather | Output character information |
| getdeadcount | Output character information |
| getdefendbonus | Output character information |
| getdestruction | Output character information |
| getdetected | Output character information |
| getdisabled | Output character information |
| getdisposition | Output character information |
| getdistance | Output character information |
| geteffect | Output character information |
| getenchant | Output character information |
| getendurance | Output character information |
| getfactionreaction | Output character information |
| getfatigue | Output character information |
| getfight | Output character information |
| getflee | Output character information |
| getflying | Output character information |
| getforcesneak | Output character information |
| gethandtohand | Output character information |
| gethealth | Output character information |
| gethealthgetratio | Output character information |
| getheavyarmor | Output character information |
| gethello | Output character information |
| getillusion | Output character information |
| getintelligence | Output character information |
| getinterior | Output character information |
| getinvisibile | Output character information |
| getitemcount | Output character information |
| getjournalindex | Output character information |
| getlevel | Output character information |
| getlightarmor | Output character information |
| getlineofsight | Output character information |
| getlocked | Output character information |
| getlongblade | Output character information |
| getlos | Output character information |
| getluck | Output character information |
| getmagicka | Output character information |
| getmarksman | Output character information |
| getmasserphase | Output character information |
| getmediumarmor | Output character information |
| getmercantile | Output character information |
| getmysticism | Output character information |
| getparalysis | Output character information |
| getpccell | Output character information |
| getpccrimelevel | Output character information |
| getpcfacrep | Output character information |
| getpcrank | Output character information |
| getpcsleep | Output character information |
| getplayercontrolsdisabled | Output character information |
| getplayerfightingdisabled | Output character information |
| getplayerjumpingdisabled | Output character information |
| getplayerlookingdisabled | Output character information |
| getplayermagicdisabled | Output character information |
| getplayerviewswitch | Output character information |
| getpos | Output character information |
| getrace | Output character information |
| getreputation | Output character information |
| getresistblight | Output character information |
| getresistcorprus <number> | Output character information |
| getresistdisease | Output character information |
| getresistfire | Output character information |
| getresistfrost | Output character information |
| getresistmagicka | Output character information |
| getresistnormalweapons | Output character information |
| getresistparalysis | Output character information |
| getresistpoison | Output character information |
| getresistshock | Output character information |
| getrestoration | Output character information |
| getsecondspassed | Output character information |
| getsecundaphase | Output character information |
| getsecurity | Output character information |
| getshortblade | Output character information |
| getsilence | Output character information |
| getsneak | Output character information |
| getsoundplaying | Output character information |
| getspear | Output character information |
| getspeechcraft | Output character information |
| getspeed | Output character information |
| getspell | Output character information |
| getspelleffects | Output character information |
| getstandingactor | Output character information |
| getstandingpc | Output character information |
| getstartingangle | Output character information |
| getstartingpos | Output character information |
| getstrength | Output character information |
| getsuperjump | Output character information |
| getswimspeed | Output character information |
| gettarget | Output character information |
| getunarmored | Output character information |
| getvanitymodedisabled | Output character information |
| getwaterbreathing | Output character information |
| getwaterwalking | Output character information |
| getwillpower | Output character information |
| getwindspeed | Output character information |
| ori | Output reference information |
| payfine | Pay character's bounty |
| coc "ken's test hole" | Place character in debug room |
| coc "toddtest" | Place character in debug room |
| centeronexterior <x,y> or coe <x,y> | Place character in the exterior cell grid |
| centeroncell <cell ID> or coc <cell ID> | Place character in the named cell |
| streammusic <filename.mp3> | Play indicated .MP3 song from "\data files\music" folder |
| pt | Purge textures |
| pcraiserank <faction name> | Raise your rank in any faction |
| removespell "<spell you have>" | Remove available spell |
| setpccrimelevel 0 | Remove bounty |
| payfinethief | Remove bounty on your head |
| removeitem <item id> | Remove indicated item |
| ra | Reset actors |
| resurrect | Resurrect people that you have killed |
| resurrect | Resurrect player |
| getforcejump | Return "true" if selected NPC is in ForceJump mode |
| getforcerun | Return "true" if selected NPC is in ForceRun mode |
| set<ability or skill> <number> | Set abilities and skills |
| setacrobatics <number> | Set acrobatics skill |
| setagility <number> | Set agility skill |
| setalchemy <number> | Set alchemy skill |
| setalteration <number> | Set alternation skill |
| setarmorbonus <number> | Set armor bonus |
| setarmorer <number> | Set armorer skill |
| setathletics <number> | Set athletics skill |
| setattackbonus <number> | Set attack bonus |
| setaxe <number> | Set axe skill |
| setblock <number> | Set blocking skill |
| setbluntweapon <number> | Set blunt weapon skill |
| setchameleon <number> | Set chameleon skill |
| setconjuration <number> | Set conjuration skill |
| setdefendbonus <number> | Set defense bonus |
| setdestruction <number> | Set destruction skill |
| setenchant <number> | Set enchant skill |
| setendurance <number> | Set endurance skill |
| setfatigue <number> | Set fatigue |
| sethandtohand <number> | Set hand to hand skill |
| setheavyarmor <number> | Set heavy armor skill |
| setillusion <number> | Set illusion skill |
| setintelligence <number> | Set intelligence skill |
| setlightarmor <number> | Set light armor skill |
| setlongblade <number> | Set long blade skill |
| setluck <number> | Set luck skill |
| setmagicka <number> | Set magicka level |
| setmarksman <number> | Set marksman skill |
| setfatigue <number> | Set maximum fatigue value |
| setmagicka <number> | Set maximum magic value |
| setmediumarmor <number> | Set medium armor skill |
| setmercantile <number> | Set mercantile skill |
| setmysticism <number> | Set mysticism skill |
| sethealth <number> | Set player health |
| setlevel <number> | Set player level |
| setreputation <number> | Set reputation |
| setresistblight <number> | Set resist blight skill |
| setresistcorprus <number> | Set resist corprus skill |
| setresistdisease <number> | Set resist disease skill |
| setresistfire <number> | Set resist fire skill |
| setresistfrost <number> | Set resist frost skill |
| setresistmagicka <number> | Set resist magicka skill |
| setresistnormalweapons <number> | Set resist normal weapons skill |
| setresistparalysis <number> | Set resist paralysis skill |
| setresistpoison <number> | Set resist poison skill |
| setresistshock <number> | Set resist shock skill |
| setrestoration <number> | Set restoration skill |
| setsecurity <number> | Set security skill |
| setshortblade <number> | Set short blade skill |
| setsneak <number> | Set sneak skill |
| setspear <number> | Set spear skill |
| setspeechcraft<number> | Set speechcraft skill |
| setspeed <number> | Set speed |
| setstrength <number> | Set strength skill |
| setunarmored <number> | Set unarmored skill |
| setwillpower <number> | Set will power skill |
| setpersonality | Set your personality level |
| fillmap | Show all the towns on world map |
| sa | Show animation |
| togglefullhelp or tfh | Show ownership and script name |
| showscenegraph or ssg | Show scene graph |
| sg | Show selected actor's group members |
| st | Show selected actor's target group members. |
| help | Show shorthand for most commands |
| show <variable name from showvars list> | Show the value of a specified global variable |
| showvars or sv | Show variables |
| sv | Show variables |
| additem <item name> <amount> | Spawn indicated item |
| placeatpc <item name> <distance number> <n,s,e,w direction> | Spawn monster or item, for example placeatpc vivec_god 20 n |
| stopcelltest or sct | Stop cell test |
| setsuperjump 1 | Super jumps |
| testcells or tc | Test cells |
| testinteriorcells or tic | Test interior cells |
| testmodels or t3d | Test models |
| pcforce3rdperson | Third person view |
| toggleai or ta | Toggle AI |
| tai | Toggle AI |
| toggleborders or tb | Toggle borders |
| togglecollisionboxes or tcb | Toggle collision boxes |
| togglecollisiongrid or tcg | Toggle collision grid |
| togglecollision or tcl | Toggle collisions |
| togglecombatstats or tcs | Toggle combat statistics |
| toggledebugtext or tdt | Toggle debug text |
| toggledialoguestats or tds | Toggle dialogue statistics |
| togglefogofwar or tfow | Toggle fog of war |
| togglegodmode or tgm | Toggle God mode |
| togglegrid or tg | Toggle grid |
| togglekillstats or tks | Toggle kill statistics |
| tl | Toggle lights |
| toggleloadfade | Toggle load fade |
| tlf | Toggle load fade |
| togglemagicstats or tms | Toggle magic statistics |
| togglemenus or tm | Toggle menus |
| tpg | Toggle path grid display |
| tso | Toggle script output |
| togglescripts | Toggle scripts |
| togglesky or ts | Toggle sky |
| togglestats or tst | Toggle stats |
| toggletexturestring or tts | Toggle texture string |
| tvm | Toggle vanity mode |
| twa | Toggle water |
| togglewireframe or twf | Toggle wireframe |
| toggleworld or tw | Toggle world |
| startscript "vampire_aundae_pc" | Turn into a Aundae Clan vampire |
| startscript "vampire_berne_pc" | Turn into a Berne Clan vampire |
| startscript "vampire_quarra_pc" | Turn into a Quarra Clan vampire |
| setwaterwalking 1 | Walk on water |
Use one of the following entries with the additem code. Note: When using names that have spaces in them (for example, daedric katana or daedric long bow), use quotes (for example additem "daedric katana").
ane_teria_mace_unique
apparatus_sm_alembic_01
apparatus_sm_calcinator_01
apparatus_sm_mortar_01
apparatus_sm_retort_01
axe_queen_of_bats_unique
azura_star_unique
azura's_servent
banhammer_unique
bk_a1_1_caiuspackage
bonebiter_bow_unique
claymore_agustas
claymore_iceblade_unique
daedric arrow
daedric battle axe
daedric claymore
daedric club
daedric dagger
daedric dagger_mtas
daedric dagger_soultrap
daedric dai-katana
daedric dart
daedric katana
daedric long bow
daedric longsword
daedric mace
daedric shortsword
daedric spear
daedric staff
daedric tanto
daedric wakizashi
daedric wakizashi_ttgd
daedric war axe
daedric warhammer
daedric warhammer_ttgd
daedric_arrow
daedric_club
daedric_club_tgdc
daedric_crescent_unique
daedric_cuirass
daedric_gauntlet_left
daedric_gauntlet_right
daedric_pauldron_left
daedric_pauldron_right
daedric_scourge_unique
daedric_scourge_unique
daedric_shield
dagger_fang_unique
dwe_jinksword_curse_unique
ebony_bow_auriel
ebony_dagger_mehrunes
ebony_staff_tges
flame_bolt
glass_arrow
glass_boots
glass_bracer_left
glass_bracer_right
glass_claymore
glass_cuirass
glass_dagger_enamor
glass_greaves
glass_helm
glass_pauldron_left
glass_pauldron_right
glass_shield
glass_towershield
katana_bluebrand_unique
katana_goldbrand_unique
longsword_umbra_unique
magic_bolt
misc_soulgem_azura
pick_secretmaster
probe_secretmaster
repair_secretmaster_01
shard_bolt
skeleton_key
spark_bolt
sword_of_white_woe
templar_boots
templar_bracer_left
templar_bracer_right
templar_cuirass
trollbone_helm
trollbone_shield
Use one of the following entries with the addspell code. Note: When using names that have spaces in them, use quotes (for example addspell "hearth heal").
hearth heal
bound axe
bound boots
bound club
bound dagger
bound helm
bound longbow
bound longsword
bound shortsword
bound spear
detect creature
fire bite
fireball
flamebolt
frost
frostbite
god's fire
god's frost
god's spark
levitate
mark
quicksilver
recall
restore intelligence
restore luck
restore personality
restore speed
restore strength
restore willpower
restore agility
shockball
soul trap
spark
spirit knife
summon bonelord
summon daedroth
summon flame atronach
summon frost atronach
summon scamp
summon winged twilight
water breathing
water walking
Use the following with the addsoulgem code. The proper format of the code is player->addsoulgem "<soul, creature>" "<gem>"
Values for the <gem> field are:
misc_soulgem_petty
misc_soulgem_lesser
misc_soulgem_common
misc_soulgem_greater
misc_soulgem_grand
misc_soulgem_azura (special gem)
Values for the <soul, creature> field include most creatures, such as the following.
rat
slaughterfish
skeleton
skeleton warrior
cliff racer
bonewalker
scamp
skeleton champion
winged twilight
sirilonwe (special creature)
chalone (special creature)
dreamer (special creature)
teegla (special creature)
For example, player->addsoulgem "misc_soulgem_grand" "winged twilight"
The following trick only works if you are standing on something other than the ground. Save the game. Jump in the air and have the mouse already pointing to the item. When you are at the peak of your jump, press [Space] when the crosshairs are on the item. The small screen for the item will apear. If the item is in a crate, do a quick save and then jump. While you are in the air, click on the crate, then take all. If you do not like what you picked up, do a quick load. The items will vary every time.
Super potion creationYou must have Tribunal (or have access to a Fortify Skill spell) for this trick. Go to a Spellmaker, make a spell with: Fortify Intelligence 100 points for two seconds on self, Fortify Luck 100 points for two seconds on self, and Fortify Alchemy 100 points for two seconds on self. This will cost 45 Magicka to cast. As soon as you cast the spell, go into your inventory and make the potions. Intelligence and Luck hold major rolls in the creation of potions (Luck/8 * Intelligence/.068 * Alchemy/.14 = potion power). Note: Some versions of the game do not contain the Fortify Skill spells due to Bethesda removing them in patches. It was also removed from the Gold Edition release of the game.
Duplicate rare quest itemsKill the player character and get item that you wish to duplicate. Open the console window and enable the player->ra code to get the desired player character back. Repeat the quest as often as desired to get as many rare items as needed.
Ald Ruhn: Good armorTo find a near full set of glass armor go to the Fighter's guild in Ald Ruhn. There is a door on the bottom floor which is barely guarded with a level 80 lock. Go in and unlock the chest near the bed.
Ashurnibi: Good weaponGo down the coast by boats, then follow the coast north from Hla Oad. When you find Ashurnibi, turn south to approach the ruin. Three small rocks are close by in the water. Go under the water just to the west and talk to the head. He will ask you to rebuild his shrine. A sculptor is in Caldera in Ghorak Manor. He will ask for plans. You can buy the book in Jobasha's Bookstore in Vivec's Foreign Quarter. After the shrine is completed, go to the new shrine and talk to Boethiah. He will give you a katana called Goldbrand.
Balmora: Good weaponsWhen you arrive in Balmora go to the east guard tower. Go to the top floor where the guard is located. Jump on the small basket and look on top of the dresser. The Sword Of White Woe can be found there. It drains life and has good attack power.
Balmora: Good armorGo to the armorer in Balmora and look behind the counter to find Orcish Cuirass and Orcish Boots. If you take them, use adrenaline rush and jump over the counter. Go out the door and immediately visit the Thieves Guild to get your bounty cleared. Drop gold and it is free. If you get caught, resist arrest. You can then go back and steal more items from him like such as the Dreugh Helm and Shield.
Caldera: Easy moneyFor easy money early in the game, go to the Mage's Guild in Caldera. Go into the tower and go up the stairs to an unguarded table. The table is filled with alchemist equipment that range in value from 100 to 4800 gold pieces. If alchemy is a major part of your class, you can use this to help you greatly. However, if you just want the money, the best place to sell it is the alchemist in Balmera next to the Fine Clothier. She is loaded with gold and if you have not made her mad, you can get a hefty pay check.
Ebonheart: Good armorIf you poke around the coast surrounding Ebonheart, you will notice that a door appears on your mini-map just off the shore. Swim down to it and go through. When you surface on the other side, you will be in the Ebonheart Underground Caves. The caves will branch off in three directions. One is a dead end, one takes you to the secret entrance to the Ebonheart Imperial Garrison (you need a key), and the third tunnel leads to a man in shiny armor. He will attack you. If you win, he has the Devil Katana (worth 10,000 gp) and the Lord's Mail, On top of being worth 190,000 gp, it has an armor rating of 333, cures poison, and resists magic.
Ghostgate: Good armor and weaponsGo to the small town of Ghostgate, just northeast of Balmora. When you arrive, there will be two doors. Enter the left one, then follow the circular hall all the way around until you see stairs going down. Inside the first door on the left is a blacksmith. Kill him, pay the fee, and you will have the full Glass Armor set, including the sword.
Hlaalu: Enter the treasuryGo into the lower wasteworks of Hlaalu, Vivec. It is on one of the sides. Go in and go down all of the steps. Once down there, you will see two people dressed in nice clothes and two Ordinators. Taunt all four of them and kill them. Then, take the deed for the Rethan Manor, which now makes you the owner of it. Proceed into the next door and you will see another Ordinator. Again, taunt and kill him. Go into the next door and you will see two Ordinators. They will trap you -- jump over them. Keep the door open and that will allow you to steal all the items inside without them seeing. Take it and run. There is a full Glass armor set, including a helmet, over 5000 gp and lots of good weapons.
BooksReading some books will increase certain skills, locate places on your map, tell how to defeat various enemies, give you great history and background for the game, give you chances for quests, give riddles, tell jokes, give racial backgrounds, and tell how to make certain potions and what ingredients to use.
Dragbone CuirassThe Dragbone Cuirass is an 180,000 Drake cuirass with a good armor rating and 100% resistance to fire. To find it, go to a grotto called "Mudan Grotto" south of Ebonheart. It is mixed in with about five other islands. Most of the grotto is underwater. You must go through a series of underwater halls and find some keys to reach it. There is a Steam Centurion also guarding it.
Ebony ArmorTo find a full set of Ebony Armor, go to Vivec and make sure your skill level is high enough to kill a guard or someone similarly powerful. Go to the Arena Compound. Go to the trainers area in the Fighter's Guild. There will be someone wearing pitch black armor. Taunt him enough until he wants to fight you. He is a high elf, therefore it is very helpful to get a scroll to summon a Flame Atronach and let them fight.
Keening ShortbladeYou can get this sword in a part of the main quest. However, you do not have to follow the main quest to go claim it as your own. Instead, go to Odrosal, A Dwemer ruin southeast of Dagoth Ur. Inside the Dwemer Ruin, climb the ladder to retrieve the Keening Shortblade. You can get the key to the ladder from Dagoth Odros, after you kill him. Note: This sword requires Wraithguard to be worn before it can be wielded.
Invisibilityin order to become Invisible, Soultrap a Golden Saint. Then, get an Exquisite Ring and either enchant it with Chameleon 100% constant effect yourself or pay someone to do it for you. Wear the ring. You can now only be seen by someone ten levels higher. This works better than Invisibility, because you will stop being invisible when you do something.
Keep stolen itemsUse the following trick to keep your stolen items if you get caught. Rather than paying someone to relieve the bounty on your head, drop everything in your inventory, except gold, somewhere you will remember. The objects will not be removed from the game. Then, pay a guard. You will not lose your stolen items and the bounty will be gone. As an additional bonus, the person you stole from will not attack you anymore or be sour towards you.
Getting good weaponsUse the following trick to get Daedric, Ebony, and other great weapons. Go to someone in the Mages Guild and buy the spell Summon Dramora. Kill it and just before if vanishes, click on where it died. You can take whatever desired from the Dramora. Note: You have to be good in Conjuration, and be strong or have a very good attack.
Easy armor and weaponsLook in guard towers and forts. You will notice weapons and other such things. If there is no guard, then you can steal them without worry. If there is, wait for him or her to walk away or get behind something so they cannot see you. If you cannot see them, they cannot see you. However if you are arrested or discovered, you will lose all of the items you took. It is recommended that you only look for the best items.
Increase Alchemy skillSteal the Full Masters Alchemy equipment from the Caldera Mage's Guild (from behind the door on the ground floor). Then, travel to Tel Branora/Tel Mora. On the bottom floor of Mistress Therayne's wizard tower. there will be someone selling ingredients/potions/alchemy equipment. Buy 10 Crab Meat and 10 Hound Meat from her, then repeat until you have about 100 of each. Turn these into potions using the Masters Alchemy Equipment then sell the potions back to her. Repeat this for a while until you have gained about 3,000 or 4,000 gold. After this, start selling your Masters Alchemy Equipment and replacing it with Grandmasters Alchemy Equipment one by one, supplementing your money by making Crab/Hound Meat potions. After this you should have gone up a considerable amount in Alchemy as well as having about 5,000 in gold.
Increase Magicka skillTo increase various Magicka skills (Alteration, Destruction, etc.), go to one of the Mages Guilds and look for a person that has the option of Spellmaking. For example, if you want to increase Destruction, go to a spell that is under the Destruction school, such as Fire Bite. Put the spell Firebite under Effects and set all of the things such as duration and magnitude to 1. Go around casting the spell at objects (not at people). Every time you cast it, it will go up about 3/100 points.
Restore lost statsIf you have done anything to drop a stat, such as the "Soultrap" glitch, go to the Ald Run Mages Guild. Note: There are probably other altars that have "Restore Attributes". Go all the way downstairs, then to the left. Look at the altar. Make a donation, and choose "Restore Attributes". This works for all lost stats such as Security or Personality. Note: If you want your dropped skill to be many levels higher, go to a trainer who teaches that skill, then get your attributes restored. You can raise stats for a lot cheaper.
Increase Sneaking skillSet Sneak to an unbound key such as [Ctrl] or [Enter]. Find a town, locate an NPC that stands still, and hold [Sneak]. If done correctly, the icon indicating that you are successfully sneaking should pop on and off the screen. Check to make sure that your Sneak ability is going up gradually. If not, then you are not close enough to another NPC. Move yourself around until your ability slowly increases. Provided the NPC does not walk away and you keep the [Sneak] held, your ability will continue to build. Leave the game alone for a few hours and your Sneak should grow very quickly. It requires about six hours to build Sneak from 40 to 100.
Unlimited healthComplete the mission for Ranis in the Mages Guild in Balmora where you stop the person who stands there from giving training in south wall . After this you can buy spells from him. Buy Deadric Health. Then, go to a spellmaker and create a spell with the following attributes: Fortify Health Self 100 - 100 2 secs and Soultrap target. Cast it at the ground. It raises your health 100 each time. You cannot restore it without using this spell. Sleeping and saving the game will not lower it.
Easy killsAttack an enemy, then run away or levitate so he cannot hit you. Save and reload the game. If done correctly, the target should no longer be hostile and you can steal or sneak up on him for critical hits. This is useful when killing Furius for De Lordsmail and Vivec.
One hit kill spellYou will need the following spells: Shock Damage, Frost Damage, and Soul Trap. This will cost about 3,500. You will also need over 6000 Luck and a lot of Magicka. To do that, use this spell: Fortify Luck at 100 for two seconds; Soul Trap for two seconds. Fire this at a wall until you get your luck high enough. Then, make this spell: Shock Damage at 90 for two second on target; Frost Damage at 90 for two seconds on target; (for monsters) Soultrap for two seconds on target. This spell will take out Ordinators with one hit and will trap any monster it hits if you have the Soul Gems. It will not trap named monsters if you have the Soul Gems.
Defeating Arena opponentsTo easily defeat anyone in the Arena (such as Arch Mage Trebonis, the Knight of the Imperial Dragon, etc.) get a spell made with fire damage (preferably 50+) and set the area to 30 to 50 feet. Enter the Arena from the very top, and you should be looking down at your opponent. Throw a couple of the spells down at them and they will die without hurting you. You can also kill other NPCs such as Umbra using Levitation to get above them, then torching them with the spell. This works well if you are a Mage that is just starting the game and do not have enough life or skill to get good weapons or armor.
Total invincibilityCreate a spell that fortifies health on self (it does not matter how much or for what duration), then Soul Trap for two seconds on target. It must be in that order. Cast this spell and you will not take any damage. Your health bar will not go down. You will not die even if you fall a long distance or take damage from a trap. Note: You may have to recast this spell every now and then.
SecretsConjure / Stat BoostCreate any 'Bound' spell with a 0 second duration and any stat boost given normally by the spell you chose becomes permanent.
GlitchesDual D