Resident Evil : Gamecube cheats

     

Alternate Costumes

Complete the game once on any difficulty to gain the Special Key to open the costume room where you can change you clothes after completing the game the required amount of times.


Unlockable:How to Unlock:
Chris' CODE Veronica costumeClear the game twice with Chris on any difficulty.
Chris' The Mexican costumeClear the game once with Chris on any difficulty to unlock his costume where he dresses up like Brad Pitt from the movie The Mexican. Rebecca also changes her costume to look like Julia Roberts from The Mexican.
Jill's Resident Evil 3 costumeClear the game twice with Jill on any difficulty.
Jill's Sarah Connor costumeComplete the game once with Jill on any difficulty.
Invisible Enemy Mode

To unlock this mode beat Real Survival mode once.

One Dangerous Zombie Mode

Complete the game as both Chris and Jill one time to unlock the ''One Dangerous Zombie'' option. A special zombie will continue to follow you around during the first part of the game. Shooting this zombie will end the game, so you must avoid it during game play.

Real Survival mode

Beat Once Again mode on normal or hard

Rocket Launcher

To get the Rocket Launcher, beat the game in under 3 hours on Normal or Hard mode.

Samurai Edge

After beating the game on normal difficulty in 5 hours or less with either Chris or Jill, you will have access to the Samurai Edge during the next game.

Bonuses

Successfully complete the game as Jill or Chris and save the game. A new background will appear on the main menu. Select the "Once Again" option when playing your completed saved game. You may now choose new difficulty settings for the replay. You will also get a key that will allow the character that completed the game to have a new costume. Enter the room with the large mirror on the second floor of the mansion. Unlock the door in the back. Enter the closet and move all the way to the end of the rack of clothes. A message asking "There is an outfit that fits you perfectly, do you want to put it on?" will appear. Select "Yes" to change your character's clothes. Complete the game again under a different difficulty setting to unlock a second costume. Jill's bonus costumes are a commando uniform and her costume from Resident Evil 3. Chris' bonus costumes are casual clothes and his costume from Resident Evil: Code Veronica.

Successfully complete the game as Jill or Chris in once again mode under the normal difficulty setting with a time less than five hours. Save the game at the end, then start a new game to begin with the Samurai Edge gun.

Successfully complete the game as Jill or Chris with a time less than three hours. Save the game at the end, then start a new game to begin with the Rocket Launcher with unlimited ammunition.

Successfully complete the game in once again mode under the normal difficulty setting with a time less than five hours and thirty minutes. This unlocks the "Real Survivor" option (item boxes do not transfer items to each other) and bonus costumes. Additionally, the aiming system will be manual.

Successfully complete the game two times as Jill or Chris to unlock the "Invisible Enemy" option. All enemies will be transparent in this mode.

Successfully complete the game as both Jill and Chris one time to unlock the "One Dangerous Zombie" option. When this option is enabled, a special zombie will keep following you around during the first part of the game. Shooting this zombie will end the game, so you must avoid it during game play.

Successfully complete the game in invisible enemy mode with a time less than five hours to unlock a "Special Features" option that displays a message from the game developers and a gallery of pre-production costumes.

New background

Beat the game with Jill or Chris and save. You'll get a new background on the main menu. Choose "Once Again" and you'll find that you can now choose a new difficulty setting.

Hints, Tips & Tricks
Get the shotgun early

Instead of switching the broken shotgun with it, just take the shotgun off the painting and leave the room. The ceiling will start to fall. Quickly try to open the door across from you, then try to open the door leading to the shotgun room. An intermission sequence should start, where Barry shoots down the door to rescue you. Note: This trick only works If you have not picked up the Armor key yet.

Extra bees

Go down the hall where the gallery is located. Kill the first group of bees, then take the paper off the wall. Press A where the paper was located and more bees will appear. Note: This only works once.

Fight against Zombies

You can decapitate Zombies them with your pistol. When their arms are about to reach you, quickly aim up and fire. If you are lucky, you will fire at the correct moment and decapitated it.

Faster handgun firing

This can only work under any condition under regular game play. It will not work under Real Survivor, as it needs the auto aim function to work. With a 9mm handgun equipped, notice that the firing rate is slow. The target must be moving in a direction that would be awkward for your auto targeting system, meaning that you have to continuously press the button to keep the target locked. As the target is moving awkwardly, quickly press Fire then Auto Target Lock repeatedly. This will allow you to get shots out as if the weapon really fired semi-automatically.

Fast flash grenade

When Chris shoves a grenade in a zombie's mouth, you can make the process of decapitation go faster by equipping your pistol and shooting the grenade.

Transporting nitro

When transporting the nitro in the fuel cell, your character can run for a couple of seconds at a time without causing the nitro to explode. Noite: Do not do this under the hard difficulty setting, because it is extremely dangerous.

Laboratory doors

You need a code to open some doors from the computer in the laboratory. The login name for the computer will be "John" and the password will be "Ada". You do not need a password to open the door on the third level, but the paassword for second level will be "Cell".

Save time getting diamond hidden in the statue

During the first part in the mansion, do not push the statue to the first floor. When you return from the outside residence (second part of the mansion), go to the dining room and you will notice that the statue has been already pushed to the first floor. Just pick up the blue diamond, and do not waste your time during the first part of the mansion.

Good character

The best character to use is Jill Valentine. She has two more inventory spots than Chris, and can use the grenade launcher. She also receives the assault shotgun earlier than Chris and starts with a handgun. Her only two drawbacks are that she dies faster and must carry the lighter as an item in the inventory. She cannot get the flamethrower, but this is a minor issue as Barry uses it to torch Plant 42, and you can use your shotgun on Black Tiger. Also, she does not need to find the Old Keys that Chris must use. The shotgun can be acquired by Jill without using the broken shotgun, unlike in Chris' storyline.

Capcom tomb

In the graveyard, go to the viewing angle where there are graves directly in front of the camera. Written on one of the graves is "Capcom" spelled in Greek letters.

Easy Crimson Elder Strategy

This only works with Chris! When you come to the part when you must fight Crimson-head Elder, make sure Chris has a defense grenade. Equip it and go to the crypt. When it breaks free, let it grab you and use the grenade, and in about 5 seconds, its head should explode. This saves precious ammo that is very much needed for the rest of the game.

Getting past the sharks

When you enter the part of the Aqua Ring where it is flooded and the Neptunes (zombie sharks) attack, use your self-defense gun and shoot the Neptune that is in front of you. It will be killed instantly and if you keep running, you can avoid getting hurt by the other ones.

Defeating Lisa Trevor

In the first encounter, you can choose to not fight her as she can kill you in three hits. If you choose to fight, use the shotgun. In the final encounter, push all of the rocks off the cliff. If she approaches you, run away.

Skipping the Black Tiger fight

Before you enter the room with the Black Tiger spider, grab the knife you already have in your inventory or the flame thrower (Chris only). Enter the room with the knife equipped. As soon as you can move your character, run to the web covered door and take a swing. Do not stand still for long or you will be attacked by the spiders. It may take awhile and many attempts, but you will save ammunition.

Zombie vomit

When on a screen with stairs (no matter how few), lead the zombie towards and onto the steps to avoid being bitten. They will just vomit in your direction instead. This is a good way to conserve ammunition, since the vomit can be easily avoided. Just walk past the zombies while avoiding any incoming vomit.

var rm_host = "http://adserving.cpxinteractive.com"; var rm_section_id = 21784; rmShowAd("300x250"); Trapped Zombie

In the room with the first floor map, if you killed the Zombie back in the alcove, when he mutates he will be trapped behind the piece of furniture.

Dodging zombies

Dodging zombies helps conserve your ammunition. This trick requires some practice. When there is a zombie in sight, walk up to him slowly. When you are about two feet away from it, the zombie will lunge at you. When this happens, walk backwards (not turning around; just backing up). The zombie then will have missed you and gave you a moment to run past him.

Quicker bonus costumes

To gain the bonus costumes for Jill or Chris faster, you must have two free game save spaces. First, start a file and immediately before you go to the helipad on top of the lab, save the game and complete it. When the game asks if you want to save the game, save it on a different file. The save will read as "Clear". Replay the file you saved before the end of the game and complete it again. Save over the file that reads "Clear". Repeat this step again and save over "Clear" a third time. After that, load the "Clear" file and start a game in once again mode. Find the closet room, and you will be able to use all three costumes.

Defeating Tyrant

In part one, use the Magnum. In part two, just shoot and wait for the rocket launcher.

Use the following strategy when fighting Tyrant on the helipad. You do not need the Magnum, as both the handgun and shotgun work equally well. Brad will always throw you the rocket launcher at about 1:38 on the timer, regardless of what weapon you are using. Keep tyrant in the same camera view as you. Get as far away as you can without changing the camera angle. Keep your distance and shoot with whatever you are carrying until Tyrant stands still and/or begins shuddering. Once Tyrant does this, stop firing and wait. Tyrant will charge at you. To avoid damage, run to Tyrant's right once he starts running. Tyrant's claw arm is the only arm he will use when he charges, and that is on his left side. If you run to Tyrants right (the side with his "normal" arm), you can avoid the attack, get your distance, and begin firing again. When the timer reaches about 1:38, Brad will throw you the rocket launcher. Quickly grab it and put some distance between yourself and Tyrant. The first rocket launcher shot will generally be deflected, and if he is close, Tyrant will slash you while you are lifting the weapon again. Fire the second shot to end the battle.

Obtaining The Assault Shotgun: Chris Redfield

If you want this superior weapon, then you must give Richard the antidote so that you will see him in the Aqua Ring. After he dies, and you eventually drain the water, the Assault Shotgun will be lying by the side of a flopping Neptune (Small) in the area where you obtain the Gallery Key and see the Neptune (Large) again.

The Assault Shotgun carried 10 Shells rather than 6 and is far superior to the regular Shotgun.

Submitted By: HRBEKCircular Zombie Dodging Method

There are many ways to dodge Zombies. This escape method applies only to when you are in areas which are wide, not narrow. Basically, you lure the Zombie into a wide section and lure it in one direction (eg. corner to the right) and then it is easy to run right around the Zombie without it grabbing you.

This method can be used in the Keeper's Bedroom, Mirror Room and many other wide areas.

Submitted By: HRBEKKerosene Locations

- East Stairs Save Room
- Dog-Proof Fence, an outside area accessed with an Old Key
- West Stairs Storage Room
- Guardhouse Save Room
- Laboratory Hall

In Easy Mode, Kerosene Tanks contain enough Kerosene to incinerate 5 Zombies. In Normal and Hard Mode that value is decreased to 4.

Submitted By: HRBEK
Action Replay Codes
Code Mode (PAL)

NOTE: The following codes work only when used with an Action Replay device.


Code:Result:
4MQV-Z06J-CUJC4
4KFR-HVXC-TNCVA
(m)
7NQT-NMT0-WPHCK
PJJW-QGKN-MCEG8
YFEC-YCZ5-VEK6H
4N35-M8CT-D77XN
All Doors Are Unlocked
1U8K-E6J7-TZ8TH
G962-N1M3-FCXKG
4G6M-0AFN-CH6WV
JBV5-BBDR-Q2PYY
M1V3-35P1-TNW3M
All Items In Item Box
R13U-B665-NRZCB
51P4-MFUX-W50NA
Always First Save
NA5G-ED54-EXH0A
QWNH-KEXD-VJGJV
East Stairs Doorknob Doesn't Break
P7MA-C3FF-E9B1N
1UVU-3Q7D-51NDH
Have All Files
8954-4635-52NY4
U23J-XWVU-C0AVV
Invincibility
1HY6-GFV5-08Q38
TRQ1-2RG6-ZK21A
Walk Through Walls
Submitted By: HRBEK
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Translated title

Gamecube : Resident Evil fraudes de jeu
Gamecube : Resident Evil Spielüberbrücker
Gamecube : Resident Evil frodi del gioco
Gamecube : Resident Evil fraudes do jogo
Gamecube : Resident Evil tramposos del juego